AI Insights · Timothy · October 2025
Top 5 Hypercasual Games on iOS in Finland, Q3 2025
Explore the performance of leading hypercasual games on iOS in Finland for Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the performance of hypercasual games in Finland on the iOS platform showcased interesting trends. Here’s a breakdown of the top five games.
Block Blast! from Hungry Studio saw a fluctuating pattern in weekly downloads, starting at around 1.9K and ending at approximately 1.5K. The game maintained a strong user base, with weekly active users hovering between 80K and 100K.
Vita Mahjong by Vita Studio experienced a steady flow in weekly downloads, peaking at 1.2K early in the quarter and gradually declining to about 780 by the end. Revenue remained modest, reaching a high of $68. Active users showed a gradual increase, peaking at over 5K.
Sand Blast™ - Block Puzzle from Inspired Square FZE recorded an initial surge in downloads, reaching over 1.5K, before tapering off to around 50. Revenue saw modest gains, peaking at $45. The game’s active users followed a similar trend, with a high of 3K, declining towards the quarter’s end.
Car Jam: Escape Traffic Puzzle by Mindscaplay, showed consistent download numbers, with a notable spike to 747 in the final week. Revenue demonstrated a positive trajectory, hitting $230 by quarter’s end. Active users steadily increased, reaching approximately 4.5K.
Goods Puzzle: Sort Challenge from ONESOFT GLOBAL PTE. LTD. observed a gradual increase in downloads, peaking at 771 mid-September. Revenue remained relatively stable, with a high of $541. Active users also showed an upward trend, closing the quarter at around 3.2K.
These insights are based on data from Sensor Tower, where more detailed analytics can be explored for these and other applications.